update
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2
sw.js
2
sw.js
@ -7,7 +7,7 @@ let localStorageData = {
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disableCDN: true,
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};
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// yandere sim big files, cuphead, ddlc assets, renpy, renpy, buckshot roulette, half life, undertale & deltarune, hollow knight
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let cacheable_files = ["YandereSim.data", "cuphead/Build/Build.data.unityweb.", "/ddlc/game/", "/co09/game/", "/co09flipside/game/", "/co09reup/game/", "renpy.data", "game.zip", "buckshot-roulette.pck", "halva_en-", "game.unx", "bog.data", "FTFHAPort.data.unityweb"];
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let cacheable_files = ["YandereSim.data", "cuphead/Build/Build.data.unityweb.", "/ddlc/game/", "/ddlcplus/game/", "/co09/game/", "/co09flipside/game/", "/co09reup/game/", "renpy.data", "game.zip", "buckshot-roulette.pck", "halva_en-", "game.unx", "bog.data", "FTFHAPort.data.unityweb", "Content.tar.part"];
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self.addEventListener("message", e => {
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if(e.data && e.data.type == "localStorage") {
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