Files
frontend/loader.html
2026-04-06 21:49:07 -04:00

102 lines
4.1 KiB
HTML
Executable File

<!DOCTYPE html>
<html class="sl-theme-dark" lang="en">
<head>
<!-- initialize theme vars
https://coolors.co/10002b-240046-3c096c-5a189a-7b2cbf-9d4edd-c77dff-e0aaff -->
<!-- initialize externals -->
<!-- initialize my stuff -->
<script src="/js/all.min.js" defer></script>
<script defer>
let gameData = {};
document.addEventListener("DOMContentLoaded", () => {
const gameFrame = document.getElementById("gameFrame");
const gameImage = document.getElementById("gameImage");
const gameName = document.getElementById("gameName");
const infobox = document.getElementById("infobox");
const toggle = document.getElementById("infobox-toggle");
const params = new URLSearchParams(location.search);
if (params.has("dir")) {
const prefix = params.get("type") == "g" ? "semag" : "sppa";
gameData.type = params.get("type");
gameData.path = params.get("dir");
gameFrame.src = `/resources/${prefix}/${gameData.path}/index.html`;
gameImage.src = `/resources/${prefix}/${gameData.path}/${params.get("img")}`;
gameName.innerText = decodeURIComponent(params.get("title"));
} else if (localStorage.getItem("selenite.lastGame")) {
const game = JSON.parse(decodeURIComponent(atob(localStorage.getItem("selenite.lastGame"))));
gameData.type = game[3];
gameData.path = game[0];
const prefix = gameData.type == "g" ? "semag" : "sppa";
gameFrame.src = `/resources/${prefix}/${gameData.path}/index.html`;
gameImage.src = `/resources/${prefix}/${gameData.path}/${decodeURIComponent(game[1])}`;
gameName.innerText = game[2];
}
document.getElementById("fullscreen").addEventListener("click", () => gameFrame.requestFullscreen());
document.getElementById("reload").addEventListener("click", () => { gameFrame.src = gameFrame.src; });
document.getElementById("open").addEventListener("click", () => window.open(gameFrame.src));
document.getElementById("share").addEventListener("click", () => {
navigator.clipboard.writeText(location.origin + "#/" + gameData.type + "/" + gameData.path);
});
const isMobile = window.innerWidth <= 660;
const savedCollapsed = localStorage.getItem("selenite.infobarCollapsed");
const startCollapsed = savedCollapsed !== null ? savedCollapsed === "true" : isMobile;
if (startCollapsed) infobox.classList.add("collapsed");
toggle.addEventListener("click", () => {
const collapsed = infobox.classList.toggle("collapsed");
localStorage.setItem("selenite.infobarCollapsed", String(collapsed));
});
fetch("/api/analytics/game", {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({ type: gameData.type, path: gameData.path })
});
let playTimeDirty = false;
let playTimeCache = JSON.parse(localStorage.getItem("selenite.playTime") || "{}");
setInterval(() => {
if (!gameData.path) return;
const date = getDate();
if (!playTimeCache[date]) playTimeCache[date] = {};
playTimeCache[date][gameData.path] = (playTimeCache[date][gameData.path] || 0) + 1;
playTimeDirty = true;
}, 1000);
setInterval(() => {
if (playTimeDirty) {
localStorage.setItem("selenite.playTime", JSON.stringify(playTimeCache));
playTimeDirty = false;
}
}, 10000);
});
</script>
<link rel="stylesheet" href="/css/main.css" />
<link rel="stylesheet" href="/css/pages.css" />
<link rel="stylesheet" href="/css/loader.css" />
<!-- seo + other things -->
<title>Selenite</title>
<link rel="icon" href="/favicon.ico" />
</head>
<body>
<iframe id="gameFrame" allow="cross-origin-isolated"></iframe>
<div id="infobox">
<div id="infobox-content">
<img id="gameImage" src="favicon.png" />
<h2 id="gameName">Selenite</h2>
<div class="opposite">
<img class="button" id="reload" src="/img/reload.svg">
<img class="button" id="fullscreen" src="/img/fullscreen.svg">
<img class="button" id="open" src="/img/open.svg">
<img class="button" id="share" src="/img/share.svg">
</div>
</div>
</div>
<img id="infobox-toggle" src="/img/up.svg" />
</body>
</html>