Files
2025-06-22 12:00:12 -04:00

11 lines
182 B
GLSL
Executable File

#pragma header
void main()
{
vec4 color = flixel_texture2D(bitmap, openfl_TextureCoordv);
color.r = color.a;
color.g = color.a;
color.b = color.a;
gl_FragColor = color;
}